- [MP2] Nostalgia...Anyone Have These Mods? (0 replies)
- Projectile skeletons in 3ds Max...? (4 replies)
- Replacing Textures? (1 replies)
- MaxEd 2 problem (2 replies)
- maxpayne's scene model (2 replies)
- MP2 modelling programs (0 replies)
- MP1/2 mod community (4 replies)
- Maxed2 Problem. (5 replies)
- Lost Levels TC (6 replies)
- Can you create different bullet-times? (0 replies)
- MaxED (Max Payne 1) - Where to find it? (3 replies)
- [MP2] AI Melee Combat (12 replies)
- [MP1] - C_GoTo (11 replies)
- How to change the texture of things in the game? (1 replies)
- [MP1] - Fogging Properties (8 replies)
- MP1 - Dynamic Object Grouping Problems (4 replies)
- Other Forums for Max Payne 1 & 2 Modders (9 replies)
- [400]Max Payne Ultimate Mod Pack (14 replies)
- Removing Decals - In Game (4 replies)
- Anyone still making maps? (23 replies)
- [MP2] Boiling - A Max Payne 2 mod (13 replies)
- Filefront closing - along with all of the mphq mods :( (18 replies)
- Is it possible to run MPI mods on Vista? (0 replies)
- Mods for my Movie(s) (2 replies)
- [MP2] Mona: The Assassin (31 replies)
- 7th Serpent: Genesis (9 replies)
- Hourences' Level Design Survey (0 replies)
- How to change a weapon model in mp2? (0 replies)
- [MP2] Announcing 7th Serpent: Genesis (11 replies)
- Can mods work with Steam versions of MP 1-2? (4 replies)
- Help with creating curved geometry (7 replies)
- MP1: i am sick of this error (8 replies)
- Hellsing Mod Part 2 Error (0 replies)
- bullet time sounds (1 replies)
- wheres shooting.h in max payne 2 (0 replies)
- A very noob question: Menu.txt and Level.txt files. [MP2] (5 replies)
- I need help. (6 replies)
- Problem with Max Payne 1... Shooting Frequencys (4 replies)
- Can't connect to GIS renderer (1 replies)
- Enemy moving (4 replies)
- melee ai? (9 replies)
- Interview with Aavenr on moddb.com (9 replies)
- New to modding, could use some help (17 replies)
- Dmw? (3 replies)
- Marathon//Max (11 replies)
- Max Payne ressurrection: my mod :) (22 replies)
- Experiments with p_pressurewave (9 replies)
- Dynamic Lighting? (5 replies)
- Daytime Skybox (4 replies)
- [MP2] how to block Dynamic Pointlight? (8 replies)
- Model distortion (0 replies)
- MaxEd not Sending lighting (6 replies)
- invalid data read from an R_MemoryFile("") (0 replies)
- Casus Belli (25 replies)
- I'm working alone on The Matrix mod project. Need help! (16 replies)
- custom skin items (2 replies)
- Devil May Cry Mod! Coding help needed. (0 replies)
- Getting Solid White & Black colours in Maxed? (4 replies)
- What's Your Payne Threshold? - Gamespy feature (2 replies)
- HoM crowned best MP2 mod in Aussie PC Magazine (5 replies)
- To the creators of Katana: Roque Ops (48 replies)
- Error in MaxEd (7 replies)
- Bored time on my hands (4 replies)
- Wanna work with Froz and I? ;) (6 replies)
- Modding Retrospective (0 replies)
- Storyevents (2 replies)
- Vampire Slayer 2.0 (93 replies)
- A few questions about MP2 modding (27 replies)
- Max Payne 2 Crashes in Bullet Time (4 replies)
- Volcalc Produces Bad Lighting (12 replies)
- c_animatetexture() in MP2? (4 replies)
- 128-bit Floating Point Textures (1 replies)
- Good Lighting Tips? (13 replies)
- Please support Max Payne modding at the Moddb awards! (36 replies)
- Animation is not continuos path (13 replies)
- Multiple Bullet Time Tracks (0 replies)
- Modders, how do you do it? (33 replies)
- Help with the maps (4 replies)
- Sound Modding (1 replies)
- Weapon Stances (2 replies)
- Ildu's Prefab Pack - Anyone still got a copy? (for mp1) (0 replies)
- Advice will be appreciated (1 replies)
- Hope im allowed to post this. (1 replies)
- Alpha Layer in mp2 (0 replies)
- Simple problem... (4 replies)
- Adjusting Camera Position (1 replies)
- Max Payne: Source... (14 replies)
- CS Source Model Problems (11 replies)
- Sighh... Wasnt planning this but i have to.. (4 replies)
- Joints/Frames in Milkshape? (2 replies)
- Problem creating a MP2M file (2 replies)
- Error with MP2 Weapon Exporting MEsh (3 replies)
- My custom sounds aren't looping (5 replies)
- My mod is up! (6 replies)
- Shaders not appearing as they should (6 replies)
- Duke Nukem Skin on MP2 (1 replies)
- Lightmaps Question (6 replies)
- Changed the sounds and I get this error in MP1 (1 replies)
- [MP2]Kung Fu 1.0 Mod (0 replies)
- Using my own models, question? (12 replies)
- Weather effects? (1 replies)
- Custom Music (7 replies)
- Converting MDS to Max Payne 2 (4 replies)
- Mod Idea but Im a Nooby (14 replies)
- Cam problems (2 replies)
- Noob question about exporting MP1 levels using MaxEd (2 replies)
- What type of dds does mp2 use? (1 replies)
- Max Payne Two mods... (7 replies)
- [MP1] Milkshape .SKD Error (9 replies)
- Texture Problems (5 replies)
- [MP1] Just a Small Question (5 replies)
- Making Weapon Un-reloadable (4 replies)
- [MP2] Classic Payne (13 replies)
- A Bunch Of Questions And Need Answers (2 replies)
- Looking for a special mod (1 replies)
- cowboy bebop skins (0 replies)
- Streetfighter Released! (39 replies)
- General modding questions (9 replies)
- Combat / Gameplay Scripting tutorial (10 replies)
- Animation export problem? (5 replies)
- Look at this:D (7 replies)
- Best Max Payne 1 Mods? (6 replies)
- [MP1&2]How to make fire permanently damaging in MAX PAYNE (5 replies)
- My home... Gone! (11 replies)
- I need mappers! (6 replies)
- Corwin's Website? (4 replies)
- Death Row [Dead Man Walking Rebalanced] (0 replies)
- Ghost Rider mod for mp1 (9 replies)
- [MP2] Quick noob question (7 replies)
- Are there any mods adding painskins? (3 replies)
- Polar Paradise - Released! (48 replies)
- prefab lighting (2 replies)
- Blade mod for mp1 (4 replies)
- Prefab skin sizes (2 replies)
- MP1 import into MP2? (14 replies)
- Strange problem with GIS Render (1 replies)
- Source code (3 replies)
- A personal note (4 replies)
- Someone asked? (3 replies)
- [minimod MP1-2]tweaked weapon sounds release / help (1 replies)
- respawns an weapons (8 replies)
- How to attach fire effect to bullets? (2 replies)
- Getting A Player Model In 3DS Max (1 replies)
- Help!!!!!!!!! (4 replies)
- Excessblood + Fps mod= FUN! (9 replies)
- Permanent Goodbye Max Payne Community (14 replies)
- Help me! Please..... (5 replies)
- [MP1] HELP ME - Before I loose it (10 replies)
- downloadable kipsta tutorials? (1 replies)
- radiosity not working, MP2 level design (1 replies)
- Weapons Animation (3 replies)
- Level error (0 replies)
- [EOS 1.5] Taking out some code. (6 replies)
- What happened to??? (0 replies)
- can some one help me? (25 replies)
- Walk Animation (3 replies)
- [MP1]TMR technical demo is out (1 replies)
- 3dsmax char. export (10 replies)
- Trimeshes&CPU (11 replies)
- Help! About the Portal (4 replies)
- Animation error (3 replies)
- [MP2]CMP revamp (11 replies)
- Flipped ASI files? (3 replies)
- How to make cleaners hand to hand combat? (4 replies)
- Material error when Exporting (6 replies)
- Loading Plugins (2 replies)
- [MP1] Max Payne@University mod (25 replies)
- MP2 mods compete at IGF (7 replies)
- [MP1]Totally new TMR slow motion system (2 replies)
- [MP1] The TMR bullet block system (20 replies)
- Equlibrium mod v3.0 (3 replies)
- .asi exporter (6 replies)
- Characte & Camera animation (6 replies)
- [Mp2] how to put Blood Stains (5 replies)
- [Mp2] how to print Subtitles (1 replies)
- Whats up with Streetfighter (2 replies)
- [MP1] C_AnimateTexture - Usage, HELP (3 replies)
- HoM team members (1 replies)
- MaxFX n00b, need help please. (1 replies)
- [MP1] Thunder Particle FX effect (9 replies)
- Elements Of Style New Shader Preview (30 replies)
- MaxEd Tutorials, Examples Levels, Prefabs... (2 replies)
- Who made Unleashed Fighting? (7 replies)
- weapon inventory little images (9 replies)
- little max on hud? (2 replies)
- exporting weapons ?? (2 replies)
- Releasing beta version of Max Payne Ressurrection (3 replies)
- 7th Serpent Project up for grabs (37 replies)
- How to export a new skeleton? (6 replies)
- ParticleFX (8 replies)
- [MP1]Make fake "light dust" effect. (5 replies)
- Silent Hill (19 replies)
- Hello everyone! One more problem (1 replies)
- [MP1] just wondering about god mode (3 replies)
- Does anybody know??? (16 replies)
- Question about character animation (1 replies)
- Got LOT of questions (5 replies)
- [MP1] Crazy Custom Player Spikes (2 replies)
- Could someone make me a skin item please? (7 replies)
- Oh noes an error! (14 replies)
- 3ds max and polycount questions (3 replies)
- (MP2) Character-modelling in Milkshape! (24 replies)
- Elements of style kungfu (9 replies)
- Mod tools are still alive! (18 replies)
- TC completed (MP 1) (12 replies)
- Cinematic Mod (1 replies)
- Dick Justice model! (11 replies)
- Maxed error (4 replies)
- MaxED 2 Error Log (1 replies)
- reshelp (6 replies)
- Hall of Mirrors: putting preston's model over payne's? (2 replies)
- Elements Of Style Version 1.5 released (35 replies)
- [MP2] More than 1 joint in Milkshape3D? (Weapon animation) (4 replies)
- G.h.o.s.t. (32 replies)
- MP1 Extraction? (3 replies)
- Badass:Redefined -Mod W.I.P - (69 replies)
- Anything new in the modding community? (2 replies)
- Different room sounds- how to? (2 replies)
- Opening up already existing MP level files in MaxED... (1 replies)
- Tell an enemy to do different actions... (2 replies)
- [MP1] Menu -> [OnInit] (5 replies)
- Explosion Radius of Fire. (1 replies)
- [MP2][Tutorial]Using Quake3-compatible skyboxes in MP2 (9 replies)
- [MP2] Weapon Animation (0 Frames exception) (0 replies)
- Max payne crash when I try to calc AI (7 replies)
- Rogue Ops - New Screens and Details. (8 replies)
- Extracting LV2 level files... (3 replies)
- [MP2] Geometry tutorials? (1 replies)
- I'm so lost. Unpacking Mods? (4 replies)
- [MP1]A Switch question (2 replies)
- Eos Problem (2 replies)
- Western TC (42 replies)
- [MP2] Porting MP1 maps to MP2 (0 replies)
- I need the desert eagle shot sound (5 replies)
- [MP2] Need help with adding/replacing weapons (total noob) (9 replies)
- Problem with MaxEd. (5 replies)
- Help!!! (2 replies)
- [MP2] Swat model? (0 replies)
- [MP1] Strange Texture Problem - PLEASE HELP! (6 replies)
- Create a Model (6 replies)
- Model change ? (10 replies)
- [MP1]Reflection effect ? (15 replies)
- [MP1]Car Prefabs and Skybox (8 replies)
- Elements of Style (EOS) release thread. (57 replies)
- Saw a good Idea (4 replies)
- Error with my Mod (4 replies)
- Mappers needed For My T.C Max Payne Inverted (5 replies)
- My Hitman-Mod for MP2 (123 replies)
- Is it possible to launch mods in commandline ? (1 replies)
- Hall of Mirrors: Hitting newstands near you? (14 replies)