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#1 |
-Build Quick Questions Thread-
If you have a quick question thread, post it!
![]() My first qq is: How do I import graphics into Duke 3D from Editart? I've already exported all the textures, I just need to know what key it is. Thanks alot!
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"I hereby nominate 'DUDE!! Huge bag of cheetos!' for 'Best Topic Title of the Year, 2006.'"-ZzTX "I vote oak man for supreme leader of the 3DR boards."-Tang Lung >>My flickr page<< |
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#2 |
Re: -Build Quick Questions Thread-
IIRC, press G to go to the tile number where you want to import to, then press U to open the importing dialogue. Then you'll find out if you really did export those textures to Editart's liking.
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DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
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#3 |
Re: -Build Quick Questions Thread-
(Better topic I could find to post this)
[Using Mapster32] My map has lots of "ghost sprites". The sprites are listed in the V, but they are nowhere, even if I select every sector and delete the entire level. I believe this happened using too much copy & paste by map loading. I know I did can do that by creating a new map and copying all sectors, but it takes too much time, specially because I need to readjust starting position... is there a special command in Mapster32 to do that? I know it did has some features to fix screwed/ghost sectors, them maybe there is some for sprites. |
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#4 |
Re: -Build Quick Questions Thread-
I believe Scroll lock or home re adjusts the start position
__________________
"I hereby nominate 'DUDE!! Huge bag of cheetos!' for 'Best Topic Title of the Year, 2006.'"-ZzTX "I vote oak man for supreme leader of the 3DR boards."-Tang Lung >>My flickr page<< |
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#5 |
Re: -Build Quick Questions Thread-
@ilovefoxes:
In mapster32, you can delete all sprites of a tile by using a special function: Press '+F in 2d mode and you'll see the text: Delete all spr of tile # |
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#6 |
Re: -Build Quick Questions Thread-
How to resize Ceiling and floor? (i know how resize and panning wall,but not how to resize Ceilling&floor :/...)
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#7 |
Re: -Build Quick Questions Thread-
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#8 |
Re: -Build Quick Questions Thread-
You can use "E" key for resizing. I've just asked it a few weeks ago, I was told that it was Engine Limitations so this is the only option for now.
![]() EDIT : LoL didn't see you Spiker ![]()
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#9 |
Re: -Build Quick Questions Thread-
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