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#1 |
E-Duke32 Latest update glitch
Okay, I got the July 15th update for EDuke, and I notice an obnoxious glitch in it. When the actors are stationary, they look "frozen," literally. It is noticible mostly in Mapster and where the actor sprite is at it's default state.
I was wondering if others notice this glitch and if there is a fix for it yet, since it is a new release and all. Also, in Mapster, I have noticed this in JF Build also, in the 3D mode, my crosshair is actually about 20-30 pixels higher than what is actually being selected. It is manageable but I was wondering if there is a fix for this too. |
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#2 |
Guest
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Re: E-Duke32 Latest update glitch
Nevermind this post.
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